The ETS Blog
We post on exciting developments in educational technology. Managed by the faculty Learning Technology Rover.
April 1 – Classroom Aquatic is certainly a very immersive virtual reality experience! Students might not get along swimmingly, though.
March 30 – What if you take that to the next step and immerse yourself to an entirely new dimension? Enter Oculus Rift, a head-mounted virtual reality display that will be commercially available later this year. But what does this mean for educators?
March 26 – MIT is launching an exciting in-depth course on high-quality game design next week. This is a great opportunity for a closer look at one of the fastest-growing fields in learning technology!
March 23 – Wearable technology has been the buzzword of late. With exciting new devices like Fitbit, Samsung’s Galaxy Gear, and Google Glass, people are claiming that in the future wearable tech will change the way we use technology and even our lives. But how does wearable technology fit into the realm of learning and formal education?
March 20 – Video lecturing requires technical skills, but it opens up more material than face-to-face lectures. Read on for engaging examples of this method!
March 16 – Imagine a future where anyone with internet access can choose the post-secondary education they want from any university around the world they like, at any time, for free. That future is already here.
March 12 – Using game mechanics and inventive design, Harvard researchers teach students to work together and think like environmental scientists.
March 9 – With nearly 19 million sales, Minecraft is one of the most popular PC video game titles of all time. It’s not just children who are interested in the game, though–several teachers across the US and Denmark have incorporated Minecraft as a curriculum elective. Learn more about these creative designs, and MinecraftEdu, in this post.